player.h File Reference

Go to the source code of this file.

Data Structures

struct  PLAYERINFO

Defines

#define PSI_IDLE   0
#define PSI_START   1
#define PSI_RUNNING   2
#define PSI_STOP   3

Functions

int PlayerInit (void)
int PlayerStop (uint32_t tmo)
int PlayerStart (TCPSOCKET *sock, uint32_t metaint, uint32_t tmo)

Variables

PLAYERINFO player

Define Documentation

#define PSI_IDLE   0
Id
player.h 2955 2010-04-03 13:54:45Z haraldkipp

Definition at line 44 of file player.h.

#define PSI_START   1

Definition at line 45 of file player.h.

#define PSI_RUNNING   2

Definition at line 46 of file player.h.

#define PSI_STOP   3

Definition at line 47 of file player.h.


Function Documentation

int PlayerInit ( void   ) 
Examples:
nutpiper/nutpiper.c.

Referenced by main().

int PlayerStop ( uint32_t  tmo  ) 
Examples:
nutpiper/nutpiper.c.
int PlayerStart ( TCPSOCKET *  sock,
uint32_t  metaint,
uint32_t  tmo 
)
Examples:
nutpiper/nutpiper.c.

Variable Documentation

Definition at line 58 of file player.c.

Referenced by DisplayStatus().


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